
‘The Witcher 4’ Quietly Shifts Tactics to Avoid ’Baldur’s Gate 3’s Biggest Misstep
Robin Bea
created: June 16, 2025, 6:06 p.m. | updated: June 22, 2025, 1:19 a.m.
When CD Projekt Red launched Cyberpunk 2077 in 2020, it was, to put it lightly, a mess.
CD Projekt Red is aiming to make solid console performance a baseline to build on for The Witcher 4.
CD Projekt RedBy starting development on the PS5, CD Projekt Red can avoid any major surprises on the console side, although there are still plenty of challenges.
“I will say that 60 FPS will be extremely challenging on the Series S,” Tremblay said.
Judging from what’s been shown off so far, the transition to Unreal Engine has been a positive development for CD Projekt Red.
1 month, 2 weeks ago: Inverse