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A week before it launched, players hadn’t even heard of Peak, by developers Aggro Crab and Landfall. “Landfall’s Content Warning was made with the same strategy,” Aggro Crab studio head Nick Kaman tells Inverse. That wildly different approach meant teams from both Landfall and Aggro Crab meeting in Seoul, South Korea. Whatever is next for Peak, Kaman and the Landcrab team are proud of what they’ve made so far. “I think Peak proves that the ‘friendslop’ genre actually has a lot of room for innovation,” Kaman says.

1 month, 1 week ago: Inverse