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Nintendo created Donkey Kong’s biggest adventure by breaking everything

Ash Parrish

created: July 10, 2025, 1 p.m. | updated: July 10, 2025, 1:41 p.m.

The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience that comes from destruction,” Bananza director Kazuya Takahashi says in an interview with The Verge. According to the developers on Bananza, Donkey Kong’s appetite for destruction didn’t start with his beloved bananas, as one might expect, but with cheese. He hasn’t been the kind of character to go explorin’ since his days of digging up bananas in Donkey Kong 64, 26 years ago. Image: NintendoThere are animals Donkey Kong can transform into, with each animal giving him a unique power.

1 month, 3 weeks ago: The Verge