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Ghost of Yōtei’s gameplay deep dive shows the open world, combat, and chill beats

Andrew Webster

created: July 10, 2025, 9:30 p.m. | updated: July 11, 2025, 2:57 a.m.

As promised, Sony held an event dedicated to Ghost of Yōtei, the PS5-exclusive samurai game from Sucker Punch that launches on October 2nd. The stream was a deep dive exploring everything from combat to the world itself — and it’s looking like an impressive step up from its predecessor. Sucker Punch says that the open world is designed around player choice, letting you focus on specific gameplay elements — like exploration or combat — based on what you’re interested in. “Ghost of Yōtei isn’t going to rush you through anything,“ the developers explain. There’s now a “Miike mode” (inspired by Takashi Miike) for more visceral, close-up, and bloody action, along with a lo-fi “Watanabe mode” with chill beats inspired by Shinichirō Watanabe.

1 month, 2 weeks ago: The Verge