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I write games in C (yes, C) (2016)

created: Feb. 7, 2026, 5:45 p.m. | updated: Feb. 8, 2026, 5:10 a.m.

Why I Write Games in C (yes, C)I am an unusual beast. I do not want to spend my time porting old games to new platforms, I want to make new games. So it's important that my programming language is portable, and that it has good portable library support. There is some good library support. It feels like too much to throw away all existing library support, and taking full responsibilty for future compatibility.

13 hours, 44 minutes ago: Hacker News